• All Renewal purchases have to be done manually it is not automatic.

Overview

About WARDOGS 3 days Key

๐ŸŽฎ Wardogs

Player information, visibility styling, configurable aim, detailed vehicle and backpack data, radar, HUD controls, profile management and file-based crash reporting.

๐Ÿ‘ค Tab 1: Player Overlay

Player Information

  • Name & Distance: Displays player names and live distance information.
  • Held Item: Shows the weapon or item currently held by the player.
  • Skeleton: Draws the live player bone structure.
  • Health Bar: Vertical health indicators beside the player box.

Boxes & Filters

  • Box Styles: Full, Corner and Filled display modes.
  • Enemies Only: Optionally hides friendly players.
  • Downed Players: Toggle knocked or incapacitated players independently.
  • Bodies: Optional body and corpse display.
  • Faction Colors: Distinct colors for supported factions or teams.

Customization

  • Maximum Range: Adjustable player overlay distance.
  • Colors: Configurable colors for names, boxes, skeletons and related indicators.
  • Line Thickness: Adjustable box and skeleton line width.

๐Ÿ‘๏ธ Tab 2: Visibility Styling

Visible & Occluded

  • Box Styles: Independent visible and occluded box appearance.
  • Skeleton Styles: Separate visible and occluded skeleton colors and settings.
  • Name Styles: Different name colors for visible and occluded players.
  • Clear Identification: Quickly distinguish targets with line of sight from targets behind cover.

Menu Preview

  • Live Preview: Preview visible and occluded player styling directly inside the menu.
  • Instant Feedback: Color and thickness changes are reflected in the preview as they are adjusted.

๐ŸŽฏ Tab 3: Aim

Activation & Targeting

  • Activation Input: Configurable keyboard or mouse key, plus controller trigger support.
  • Target Bone: Select Head, Neck, Chest or Pelvis.
  • Visible Only: Optionally restrict targeting to visible players.
  • Downed Targets: Choose whether knocked players can be selected.
  • Maximum Distance: Adjustable targeting range.

Aim Controls

  • Smoothing: Adjustable movement smoothing.
  • FOV: Configurable targeting field of view.
  • FOV Circle: Optional on-screen FOV indicator.
  • Target Line: Optional line to the currently selected target.
  • Presets: Three ready-to-use aim profiles. 3 presets

๐Ÿš™ Tab 4: Vehicles

Vehicle Information

  • Name & Distance: Displays vehicle identity and range.
  • Corner Boxes: Optional corner box around each vehicle.
  • Vehicle Health: Displays overall vehicle health.
  • Component Health: Shows available component condition values.
  • Wheel Values: Individual wheel health or condition values when available.
  • Fuel: Displays current fuel amount and total capacity.

Range & Filtering

  • Text Size: Adjustable vehicle text scale.
  • Name Range: Separate maximum range for vehicle names.
  • Detail Range: Separate maximum range for health, components, wheels and fuel details.
  • Categories: Cars and Bikes, Armour, Helicopters and Stationary Equipment can be filtered independently.

๐ŸŽ’ Tab 5: Backpacks

Dropped Bags

  • Bag Markers: Displays dropped backpack locations.
  • Maximum Range: Adjustable backpack display distance.
  • Category Colors: Different colors for supported item categories.
  • Unnamed Filter: Option to hide unnamed barrels, stocks and similar unresolved entries.

Contents Popup

  • Look or Hover: Opens the bag contents when looking at it or hovering over its marker.
  • Item Quantities: Displays stack or quantity values beside each item.
  • Runtime Lookup: Resolves item names dynamically while the game is running.

Backpack contents depend on the information the game has replicated to the local client for nearby entities.

๐Ÿงญ Tab 6: Radar

Indicators

  • Player Dots: Displays nearby player positions on the 2D radar.
  • Direction Lines: Optional lines from the radar centre toward players.
  • Health Indicators: Displays player health information on radar markers.

Layout

  • Radar Range: Adjustable world range represented by the radar.
  • Radar Size: Adjustable on-screen radar size.
  • Draggable Position: Move the radar directly to a preferred screen position.
  • Reset Position: Restores the radar to its default location.

๐Ÿ”ซ Tab 7: HUD

Weapon HUD

  • Ammo Display: Shows the current ammunition count.
  • Chamber Display: Shows chamber state or chambered ammunition when available.

Crosshair

  • Styles: Cross, Dot or Cross + Dot.
  • Size: Adjustable crosshair dimensions.
  • Thickness: Adjustable line and dot thickness.
  • Color: Fully configurable crosshair color.

๐Ÿ’พ Tab 8: Menu & Configuration

Menu

  • Menu Key: Press END to open or close the menu.
  • Organized Tabs: Player, visibility, aim, vehicles, backpacks, radar, HUD and configuration controls remain grouped by function.

Profiles

  • Save: Stores the current configuration.
  • Load: Restores a previously saved configuration.
  • Automatic Loading: Optionally loads the saved configuration at startup.
  • Reset Defaults: Restores all settings to their default values.